[here][now] is a continuing project that explores the perception and phenomena of space and the ‘unseen’, how physical infrastructure, social and network culture interplay within a local community.

Starting with workshops, we slowly move from the immediate – how people understand their day or a typical journey – to the more conceptual, to create ‘elements’ of the world around them that they share.

Once we have arrived at a set of shared ‘elements’ – which can be physical infrastructure, psychological spaces or physical movements – we create a series of generative forms that correspond to the concepts created at the workshops.

These are shown on multiple projections as parallel 3D environments. The projections can take place in a gallery, a public space or projected externally on the walls of buildings. People can enter these spaces, and their movements both create and affect the projections that take place around them.

The 3D environment itself is empty and infinite. The ‘architecture’ is only made up of people’s avatars that have entered the space. But this avatar is an architecture that has little relationship to your body; it could be the size of a city block, or a collection of dispersed objects, or an animation… when people leave their form does not disappear, but remains behind, so slowly forming cities, spaces and territories based on shared perceptions. How people organize the space is dependent on how they visit it.

Finally, the work is archived and placed on the Internet, where people from anywhere can access and visit how a particular community envisages their shared locale.

about us
Marek Walczak and Rory Solomon have been working together for three years on a range of interactive installations and online projects. Our work has been shown in China, Korea, Netherlands and the US.

The work is intensely interactive, its origins are shared community sites on the web like Flickr, or workshops using residents of a local community. From this pool of people, data and resources we construct immersive artworks. These works are programmed using open-source software tools such as openFrameworks and Processing, that are themselves developed by shared communities.

We take these sources and play them against theoretical frameworks, using literature, art theory and philosophy as tools to develop the work further. This can be seen in the ‘logs’ we keep on projects.

Finally the work is seen as multiple projections in a museum, gallery, or other impromptu environments. The installations are also responsive, responding either to people’s input in the data-stream or by adjusting to their movements in a physical space.

The work is iterative, requiring ‘editions’ and variations that are situated by each installation space. It is by its nature dynamic, changing as the factors that shape our society change themselves.

© Walczak & Solomon